


Tired of cleaning up awkward corners from chamfer and bevel modeling operations? The sharp corner option helps you produce clean results that are ready for subd’s while still allowing precise control over how you want to manage corners. Chamfer Edit gives artists more flexibility by allowing you to revise the offset, depth, or direction of an existing flat chamfer or bevel whether on direct or procedural models. Modeling can often feel like a sequence of commitments.

Our expanded solo capabilities allow you to quickly isolate or reveal individual items, hierarchies and groups in an intuitive way while maintaining the granular control artists need. Managing large scenes is challenging in all 3D applications. This feature is used for the new Shading Menu Presets and allows the possibility to create presets across almost all areas of Modo. Form PresetsĪ new holistic preset system has been added to Modo 14.2 that gives artists the power to save out a preset for any Form or multiple form sets in Modo. Now designers can Alt-Click on the Shading Menu to set the Inactive mesh shading options right in-view saving precious time and focus. Alt-Click for Inactive Mesh SettingsĪbility to set a different shading style for Active and Inactive meshes is a powerful feature. These options are also fully customizable so artists can have access to whatever options suit their workflow best. Now Grid or Vertex visibility can be toggled quickly in-view. Add new shading options or declutter the Shading Menu for a streamlined workspace.Ĭommon shading options have been added to give artists quick access to repetitive tasks they do frequently. Designers can now add any custom options to this Form as well as different options for the Alt-Click Inactive Mesh menu.
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The Shading Menu has been upgraded to a standard Form in Modo 14.2, allowing full customization. Workflow and User Experience Viewport Shading Menu With USD, Modo 14 enables you to exchange geometry, curves, lights, cameras, materials, and animation with several other common applications in the production workflow. Pixar’s Universal Scene Description (USD) is quickly becoming the future standard of file import and export for 3D content creation applications. Riggers get complete control over what to drive with a comprehensive set of new Comand Region nodes and animators get to just animate without clutter or distraction. Rig Clay allows animators to remove this extra layer of obstruction and focus on what's important: animation! Simply roll over the part of the character you want to animate and click in drag to get the pose, facial expression, or deformation desired.

Animation & Rigging Rig ClayĪnimation is hard enough without having to fiddle with hundreds of custom controls to control your character poses and deformations. By leveraging the new transparency overrides, the advanced viewport topology view will produce a superior preset that is certain to aid in any re-topology task. Modo’s topology toolset is considered by many to be the best in its class. Modo’s advanced viewport with upgraded transparency rendering is a welcomed improvement, empowering artists to do more in-view. What's New in Modo 14.2 Advanced Viewport Enhancementsīetter quality and faster visualization of transparent surfaces in the viewport allows artists to make improved design decisions and increased iterations.
